#include <db.h> int DB_ENV->fileid_reset(DB_ENV *dbenv, const char *file, u_int32_t flags);
The DB_ENV->fileid_reset()
method allows database files to be copied,
and then the copy used in the same database environment as the
original.
All databases contain an ID string used to identify the database in
the database environment cache. If a physical database file is
copied, and used in the same environment as another file with the same
ID strings, corruption can occur. The DB_ENV->fileid_reset()
method
creates new ID strings for all of the databases in the physical file.
The DB_ENV->fileid_reset()
method modifies the physical file,
in-place. Applications should not reset IDs in files that are
currently in use.
The DB_ENV->fileid_reset()
method may be called at any time during
the life of the application.
The DB_ENV->fileid_reset()
method is a
non-atomic operation. If the operation fails, it is possible for the
copied database to be in an inconsistent state.
The DB_ENV->fileid_reset()
method returns a non-zero error value on failure and 0 on success.
The DB_ENV->fileid_reset()
method may fail and return one of the following non-zero errors: